Wreck-It Ralph

I finally got around to watching Wreck-It Ralph at my local second-run theater this past weekend, and it’s not only just a great movie, it’s a great video game movie. After twenty years of crap movies based on video games, it turns out the key was to base the movie on a non-existent game. Who knew?

The movie looks and sounds incredible, from chiptune music to the amazing worlds built for games such as Hero’s Duty (Doodie! Ha!) and Sugar Rush, one with dark spires and threatening clouds, the other with hills made of powdered donuts and sun filled skies. Special detail is paid to even the minor background characters, who even in full CGI still sport limited frames of animation.

Of course, none of this would matter if the plot wasn’t any good, but fortunately the story is quick and smart. Despite the metric ton of game character cameos presented in the movie’s first fifteen minutes, they quickly fade away as the story revolves around Ralph, a video game bad guy who wants to become a hero, and Vanellope Von Schweetz, a glitch character Ralph comes across in Sugar Rush who wishes to win the big race. Naturally, shenanigans ensue, and while the plot is formulaic and predicable (well, mostly, there was one reveal at the end that honestly surprised me), it’s still well done and enjoyable. It’s very lighthearted and doesn’t take itself too seriously; even one character’s dramatic backstory is played for laughs, simply because of how hilariously over the top it is. A highly recommended watch, even if you’re not all that into video games.

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